Server info:
Version : 2048
Level cap : 83
EXP rates : medium
Item drop rate : medium-low
Economy : Money has a REAL value.
Maximum Upgrade : +9 armors and weapons, +2 unique accessories, +13 normal accessories
Progression : staged (item wise)
Current Status : Open Alpha
Website : Apex KO: News (not the final version, it will be worked on during alpha / beta)
Forum : ApexKO
Twitter : http://twitter.com/apexko
Facebook : http://facebook.com/apexknightonlineWhat are we focusing on?
Server side :
☑ Physical damage calculations -- DONE (100% accurate with USKO)
☑ Magical damage calculations -- DONE (amounts are much more accurate now, though any potentially incorrect damages will have to be looked at on a case-by-case basis)
☑ Skill cooldown issues ('randomly' failing skills because of our cooldown checks) -- DONE
☑ Skill behaviour (Skills not 'working' or behaving as they should)-- Currently focusing on (at the moment we're pretty confident 99% of them work fine)
☐ Speedhack detection (closely tied in with skill cooldown issues) -- Currently focusing on (updated, but still needs refining)
☐ Wallhack detection (closely tied in with speedhack detection) -- Currently focusing on
☐ NPC (Monster) behaviour (monsters 'not responding' to being attacked, not using skills, etc.)
☐ Juraid behaviour (only thing left for this is implementing some things for monsters & reverification before ticking this off)☑ BDW behaviour -- DONE
☐ Chaos behaviour (Only the position in the rankings being 'off' causing various unexpected results for rewards and chaos cube behaviour is left)
☑ Lunar wars (and DLW) -- DONE
☐ Oreads war (need to update Guard Tower transformations/Burning log handling as it changed slightly, otherwise it's done)
☐ Nereids war (still need to support some of the special Nereids-specific client updates & identify all of the supplies spawn points [we only have a few right now])
☐ Bifrost (needs the entry NPC to Latenoid - previously Ultima. May or may not need the maze's poison gas damage tweaked, we're not sure how much it's meant to be officially)
☑ Monster stones -- DONE
☐ Monster suppression squad (Only really needs the reward on being teleported out after killing the boss, rest is okay)
Database side :
☐ EXP drops from mobs and quests
☐ Coin drops from mobs and quests
☐ NPC scripts not working (or not working as expected)
☐ Item drops from mobs and quests
☐ Monster stats (e.g. HP, defence, damage, etc.)
Starting
Version : 2048
Level cap : 83
EXP rates : medium
Item drop rate : medium-low
Economy : Money has a REAL value.
Maximum Upgrade : +9 armors and weapons, +2 unique accessories, +13 normal accessories
Progression : staged (item wise)
Current Status : Open Alpha
Website : Apex KO: News (not the final version, it will be worked on during alpha / beta)
Forum : ApexKO
Twitter : http://twitter.com/apexko
Facebook : http://facebook.com/apexknightonlineWhat are we focusing on?
Server side :
☑ Physical damage calculations -- DONE (100% accurate with USKO)
☑ Magical damage calculations -- DONE (amounts are much more accurate now, though any potentially incorrect damages will have to be looked at on a case-by-case basis)
☑ Skill cooldown issues ('randomly' failing skills because of our cooldown checks) -- DONE
☑ Skill behaviour (Skills not 'working' or behaving as they should)-- Currently focusing on (at the moment we're pretty confident 99% of them work fine)
☐ Speedhack detection (closely tied in with skill cooldown issues) -- Currently focusing on (updated, but still needs refining)
☐ Wallhack detection (closely tied in with speedhack detection) -- Currently focusing on
☐ NPC (Monster) behaviour (monsters 'not responding' to being attacked, not using skills, etc.)
☐ Juraid behaviour (only thing left for this is implementing some things for monsters & reverification before ticking this off)☑ BDW behaviour -- DONE
☐ Chaos behaviour (Only the position in the rankings being 'off' causing various unexpected results for rewards and chaos cube behaviour is left)
☑ Lunar wars (and DLW) -- DONE
☐ Oreads war (need to update Guard Tower transformations/Burning log handling as it changed slightly, otherwise it's done)
☐ Nereids war (still need to support some of the special Nereids-specific client updates & identify all of the supplies spawn points [we only have a few right now])
☐ Bifrost (needs the entry NPC to Latenoid - previously Ultima. May or may not need the maze's poison gas damage tweaked, we're not sure how much it's meant to be officially)
☑ Monster stones -- DONE
☐ Monster suppression squad (Only really needs the reward on being teleported out after killing the boss, rest is okay)
Database side :
☐ EXP drops from mobs and quests
☐ Coin drops from mobs and quests
☐ NPC scripts not working (or not working as expected)
☐ Item drops from mobs and quests
☐ Monster stats (e.g. HP, defence, damage, etc.)
Starting

