Sitemize Reklam Vermek için Lütfen İletişime geçin..
Bütün usko itemleri yaptım ama ultima spearda sorun var bi tek o basılmıo neden olabilir ?
paylaşım icin teşekürler, Fakat ben kendi tabloma baktıgımda itemlerin +0 larının upgrade oranlarını göremedim, felankorun +0 ini vermissin 270 die oda yannıs görmediysem secret silver earing'in +10 ile cakısıyor sanırım ve durmadan yanıyor +0 dan +1 e gecmiyor ama +1 den +2 ye ve +3 e gecisde problem yok, +0 ların +1 e gecmesini farklı biyerdenmi okuyor acaba. yahut benmi göremedim tam olarak.
Well I've known about this for a while now and have hoped someone else would have posted how the upgrade table works the right way, but I guess I'm forced to post it myself ;x.
Now first things first, I'll explain what each column does and what it's used for.
nIndex - Index number, not really relevant.
nNPCNum - The number of the NPC, 5001 = Anvil
strName - You can put in the name of the scroll and stuff here, It's mainly for having notes
strNote - Same as above
nOriginType - The item's Type, for example
-1 = Any item that isn't unique
0 = Unique Dagger,
1 = Unique 1 Handed sword
etc.
So lets say we want to set an upgrade rate for a Unique dagger and the items ext. number is in the Item_ext_0 in the tbls then you'd put 0 as the nOriginType .
nOriginItem - This is the extension number, For example a Shard +8 with Elemental damage will be 111210048. Setting the upgrade rate for this you would have the nOriginItem as '48' which is the extension number.
Now gathering the information we have so far, we would set the nOriginType to -1 and the nOriginItem to 48.
One more example for nOriginItem, Lets look at hell breaker +8, the Item ID is 149101228 so the nOriginItem for this item is '228'.
nReqItem1 - The scroll's Item ID, if you want to set a trina rate as well you'd put the trina's ID in the nReqItem1 and the scroll's ID in nReqItem2
nReqNoah - You can put a price for upgrading.
bRateType - This is one I'm not sure of.
nGenRate - The upgrade percentage, 100 = 1%, 1000 = 10%, 10000 = 100%.
nGiveItem - This is the number you want to add to the extension number given. For example, lets say the nOriginItem was 48 and the nGiveItem is 1 then the Item you'll have will be a +9 with elemental thus making the nOriginItem 49. You can also put negative numbers here, Lets say you want to make the item with +8 Elemental damage a normal item (48 origin item) you would put -40 in the nGiveItem, thus making the item a normal +8 item.
That should explain all of it, If you still don't understand it post in this thread and I might be able to explain it further. Please don't PM me regarding this.
Now, the proper way to set Anvil Rates with a quick query -
UPDATE ITEM_UPGRADE SET nGenRate='ratehere'
WHERE nOriginItem like '%1' AND nReqItem1='scrollsIDhere'
Now, to set the upgrade rates for each + number you change the %1 to the number you want. If you want to set +7 - +8 rates the number would be %7.
Example :
UPDATE ITEM_UPGRADE SET nGenRate='7500'
WHERE nOriginItem like '%7' AND nReqItem1='379021000'
That would set the Upgrade rate for +7's to 75% where the Scroll used is a BUS.
Well, I hope that covers everything.
Good luck,
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